• Viewpoints
  • Posts
  • Your Chance to Try Apple Vision Pro, Investor Takeaways and More

Your Chance to Try Apple Vision Pro, Investor Takeaways and More

Testing Vision Pro, 3D Doll Houses and AI Teachers.

Welcome to this month’s viewpoints, news and investment activity covering the Metaverse, XR and Spatial Computing - brought to you by FOV Ventures.

There is a lot going on!

Apple Vision Pro

Apple reportedly sold over 200,000 Vision Pro devices, accounting for roughly $700 million in revenues, based on the headset's $3,500 price tag.

The Vision Pro represents a significant milestone in commercial VR history, with Apple bringing a new level of significance and validation to the industry with its entry.

Despite the Vision Pro only being a US release (there have been some selling on the UK eBay for 3x cost!) - Dave Haynes, ventured to New York and returned with a device, so we can get some first hand takes on the device.

We are going to be running an event and demo in London this month, for everyone who would like try the device, and hear from both technical experts and founders, building for the Vision Pro.

Sign up and details for the event on February 26th are HERE! (spots are limited).

Dave has written a full piece covering a review of his first week with the device, including its capabilities in productivity, entertainment and gaming. He also goes into what it means for investors, and developers. You can read the full breakdown here.

As ever, if you are developer working on something for the Apple Vision Pro - we’d love to hear from you!

FOV News

Roro’s vision to create a 3D digital dollhouse where players can have a creative outlet, in a non-competitive, open ended game. Interactive social games and UGC are two growing trends in gaming, but creative play and self-expression are overlooked with few studios building new quality experiences.

Roro’s game will centre around creative freedom, where users create dream rooms, customise them and add characters, pets and more to build stories. The goal ​​is to build the best room maker on mobile.


Last month’s deep dive was immersive education. Tiago Correia, our Entrepreneur-In-Residence, spoke to the three Ed-Tech startups, discussing AI, VR, and the challenges education startups face.

Off the back of Tiago’s epic on Gamification in Education this podcast looks at practically, what education startups are doing to disrupt age-old traditions in learning and is full of practical tips around product building, problem solving and go to market strategies in the space.

Portfolio News